Now I have a mechanism that is activated by someone sitting down on a suspended column and turning 5 cogs, I need to take this movement and come up with a way that the person is then trapped from this mechanism
It became blatantly obvious that arms should be attached to the cogs in such a way that when they rotate, the arms that are connected on the circumference of the round cogs will move with the rotation and move into a certain position that the user is trapped, confused? here are some sketches of what I mean -
The arms are simply an addition to the previous mechanism. The trap is set with the central column lifted, the cogs in their outward rotated position and arms lay out of the floor. Then as the column falls and cogs turn inwards the arms lift off the floor rotating at the same rate as the cogs. This mechanism will be designed so that then the column meets the floor, the cogs have rotated all they can and the arms are in their upright position all the way round the column with the 5 cogs and attached arms
I then added these arms to my wooden model, using simply foam board so that could quickly and easily see this advance in 3D -

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